Top-Down Boss Rush adventure game made in Unreal Engine with a strong narrative component and puzzle elements in which the protagonist faces her main fears represented as the game's bosses.
VR Virtual Shop is a map created as a showcase of a VR shopping experience made to be presented to big companies and commerces like Mercadona or Ale-Hop.
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Map created as a Teambuilding activity for companies and particular groups in which there are some multiplayer minigames and little puzzles to solve.
This map is a little demo with action, platforming and puzzle elements based in the utilization of player's abilities (using Unreal GAS) and its reactions with the environment.
Hymble Ventures is a platforming action adventure game with some little puzzle elements inspired on the great saga Crash Bandicoot with a story based in neurodiversity topics.
This tutorial map consists of different rooms in which players can learn the basic VR stuff and get well familiarized with the technology by using the mechanics available to go on.
Some scenes I created in 3DMax using the VRay Plugin for rendering made as customers previsualization services for an Architecture Studio I worked for.
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Multiplayer shooter map made on Unreal Engine inspired in Valorant with a shooting minigame.
Survival Horror game made in Unreal Engine with a strong narrative component in which the protagonist wakes up alone in the middle of a forest and investigates what's going on.
City Builder game protoype made in Unreal Engine based on a parody about present day football in which the player has to build an empire from scratch.
Action RPG Game made in Unreal Engine ambiented in the Prehistoric age in which the protagonist has to find a way to get to an allied tribe after her village got attacked by an enemy tribe.
Car game prototype made in Unreal Engine in which the player races against the clock to reach the goal with different powerups and obstacles along the circuit.
Those are mobile prototypes of the very famous Quiz & Memorion games made with our personal touch and different categories.
Mathematic based mobile minigame in which the player has to get a certain random number each game picking the numbers that appear in the screen while switching between the different arithmetic signs to interact between those numbers.
A frenetic Autorunner generated procedurally made in Construct Engine full of different enemies and phases along the game.
A conversational game prototype ambiented in a XVI Century bar in which, until today, important artists of Spain's history experimented particular situations that helped them finding inspiration to write their most famous stories.
Top-Down Shooter prototype with numerous different enemies and weapons in which the player has to rescue his companion from an unkown enemy inhabiting a mining asteroid.